WPFMetaEffects – write effects using C# instead of HLSL
Interesting project from MVP Simon Ferquel now on CodePlex at http://WPFMetaEffects.codeplex.com.
WPF Meta-Effects makes it easier for shader effect developers to develop and maintain shader code. You'll no longer have to write any HLSL, instead of that, you'll write typesafe, compile-time verified and intellisense capable C# code, and the runtime translates it for you !
Perhaps Walt Ritscher should take a look at this?