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HLSL (Pixel shader) effects tutorial
Recently, I already wrote about PixelShader effects , introduced in .NET framework 3.5 SP1 (WPF). However it looks like for most people this syntax is still hard to understand. Today we’ll try to lean it more. In order to do this, I wrote small program...
Brightness and contrast manipulation in WPF 3.5 SP1
While being in flight, I had to learn new features, introduced in .NET 3.5 SP1. So, let’s start from image manipulation. I want to perform contrast and brightness manipulation in GPU over displayed image. In order to begin, you should download and install...
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